Q. What platforms does Empires of Steel run on?
A. It runs on Windows. At this point, there are no plans to release it on other platforms.
Q. Is there a “play by email” option?
A. Yes. However, the PBEM system was recently added (as of May 1st, 2010), and while it works okay, there are some issues still being worked out. The game was originally built around a direct-connection (internet or LAN), but the game is being transitioned to work with PBEM, as well.
Q. Do I have to wait while other players take their turn?
A. No, all players input their turns simultaneously and then the game resolves any conflicts. The intention is to avoid having players sit around while another player does their turn.
Q. Can I buy it in stores?
A. There are some deals in the works to sell the game in some foreign (non-US) countries, but the game is not available in stores inside the US.
Q. How can I find other players to play against?
A. You can find players in the internet chatroom, on the forums, and there are new systems currently under development to help players find players.
Q. What are the system requirements for the game?
A. The game is not very intensive, but it does requires a graphics accelerator (it works perfectly well using a laptop's integrated graphics card). It also requires at least 1 GB of memory, 200 MB of disk space, and Windows XP or a later Windows Operating System. There is a free demo version, which will give potential buyers a chance to test the ability of their computer to handle the game.
Q. How is the demo version different than the full version?
A. The demo version is restricted in a few ways. Players cannot load or save maps/scenarios in the map editor. Players will be able do single-player and multiplayer games, but will also be restricted to one or two maps. The rules editor and the upload/download system (for maps, scenarios, and rules) is also not available to demo players.