Empires of Steel - Screenshots

Click on the images below to see a larger version.

November 25, 2009:

The Download and Share System:

August 28, 2009:

Maps created in the random-map generator (using a 1600x1600 map):

August 16, 2009:

This after action report contains a number of high-level views of the game map. Click on the image to see more game images and read the game-report.

June 29, 2009:

Chris Nelson wrote an article about creating maps in the map-editor. Click the image below to read the full article, and see more screenshots.

March 12, 2009: Gameplay video

Click here to see some more gameplay videos.

March 13, 2009:


A world-map created inside the map-editor. The image is 1MB, and 3400 pixels x 1600 pixels. The map editor comes with the game, so you can make your own maps like this, or modify this one.

November 27, 2008:

Screenshot42 The internet-chat system, which is used for setting up games on the internet.

Screenshot45 Missiles on their way to their targets.

Screenshot43 Nuclear explosions

Screenshot46 A large screenshot (1280x800 resolution). It includes ClearType fonts (the text may look blurry on CRT screens, but clearer on some LCD screens).

 

 

Screenshot47 Another large screenshot (1280x1024).

September 9th, 2008: A few screenshots from the map editor.  These are randomly generated maps using four different settings: Sparse Islands, Small Islands, Medium Islands, and Continents.

Screenshot38-SparseIslands Screenshot39-SmallIslands Screenshot40-MediumIslands Screenshot41-Continents

July 23, 2008: A large screenshot showing modern units.

Screenshot34 (256 Kb)

May 4, 2008: Upload/Download system for maps, scenarios, and rulesets:

Screenshot-DownloadFiles1 Screenshot-DownloadFile2 Screenshot-ShareFiles1

November 25, 2007: Game Screenshots

Screenshot31  Screenshot32

September 10, 2007: Game Screenshot

Screenshot30 (114 K)

August 18, 2007: Screenshot of the Tutorial

Screenshot29 (108 K)

June 25, 2007: Game Screenshot

Screenshot28 (175 K)

May 14, 2007: Map Editor Screenshot, Game Screenshot

Screenshot26 (190K)  Screenshot27 (171 K)

February 24, 2007: Interface for Uploading and Downloading Maps/Scenarios

NewsAndUpdates-Downloads

November 17, 2006: Technology Tree

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May 30, 2006:

 (140K)

April 24, 2006:

 (107K)  (75K)

March 15, 2006:

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February 28, 2006:

December 1, 2005:

A game screen.

October 17, 2005:

A game screen.

August 23, 2005:

This shows the main game screen and the “Start Game” dialog.

July 12, 2005:

 

Map editor screenshots.

July 9, 2005:

This shows the integrated server/chat system which is used to setup multiplayer games.

Older screenshots:

This image shows an infantry who’s orders are to get onto a transport then get off at another location.

The city production dialog.

Another game screen.
Regarding the multiple levels of “fog of war”:
There are areas of the map which are currently visible (the brightest areas).
There are areas that were visible within the last turn (a slightly darker shade) which includes all the areas airplanes have flown within the last turn.
A darker shade which doesn’t show enemy units but does show the map.
And, of course, there is black - which is areas of the map you know nothing about.

This image shows the initial game screen with the tutorial dialog on the right.